(If you would like to see a more in-depth description and behind the scenes in making each asset/part, make sure to check out my site!) https://sites.google.com/uci.edu/twaddle-berry/experience/solbreak-studios/kuru
The first release under SOLBREAK STUDIOS LLC - KURU, the fox, needs your help getting back home!
https://store.steampowered.com/app/3067780/KURU/
In this project, I had the honor of leading storyboard design and illustrations, as well as block sprites in the game. I bled into other invaluable parts of the project when needed be of course, like UI and Steam requirements.
There are 5 regions total in this game: what is portrayed in this post is what I've done or contributed to. Pond assets were made by me, Kanoa Loo, and Ryan Ngoon.
Teahouse (intro) scene
Mountain scene
Pond scene
Bamboo scene
Shrine scene
Final scene