Website powered by

Alice In Gunderland - Enemy Concepts

In this game, you're the anime robot Alice and you want to take revenge on your ex, the Queen of Hearts, for taking your kids.
Check it out here to answer all of your confusions!
https://maidandready.itch.io/alice-in-gunderland-down-the-rabbit-hole

This game is a submission for the Fall 2023 48-hour UCI game jam.
I was in charge of making the enemy concepts. Initially, I was told to make enemies in the context of a mecha-horror Alice in Wonderland world. It was such a weird and fun prompt to illustrate concepts under... though I completely acknowledge that the act of making concept sheets is time consuming and risky for a game jam. I felt like had to do it just so that the design team had ideas to work with to create the stages.

During the time I was told to make concepts, we didn't have a solid idea of what the UI would look like, only that it was based on the concept of Alice falling into the rabbit hole. It was funny how production was basically us going down that path as well... But it somehow works!

Enemy Concept Sheets (1)
I wasn't sure if we wanted to have multiple small enemies or one big boss representing the "Gunderland" world. So I put down multiple things that I thought could "shoot" back at the player.

Enemy Concept Sheets (1)
I wasn't sure if we wanted to have multiple small enemies or one big boss representing the "Gunderland" world. So I put down multiple things that I thought could "shoot" back at the player.

Enemy Concept Sheets (2)
I also wasn't sure how much horror we wanted to incorporate into our game - this was made in the weekend before Halloween so there were too many ideas to choose from...

Enemy Concept Sheets (2)
I also wasn't sure how much horror we wanted to incorporate into our game - this was made in the weekend before Halloween so there were too many ideas to choose from...

Cheshire Cat
(We ended up scratching this one as an enemy because Cheshire was going to be the "ally" for Alice instead.)

Cheshire Cat
(We ended up scratching this one as an enemy because Cheshire was going to be the "ally" for Alice instead.)

Queen of Hearts
Immediately the team wanted to go with the Queen of Hearts because she had the master of puppets energy... and a few other comments were made as well, but I'll leave it out just in case there's minors here...

Queen of Hearts
Immediately the team wanted to go with the Queen of Hearts because she had the master of puppets energy... and a few other comments were made as well, but I'll leave it out just in case there's minors here...

Queen of Hearts Variations 
Since the original was considered too mature, I had to make a few 'cute' variations of the Queen of Hearts. I notified the team that they could switch the puppets and components of each design if they wanted to.

Queen of Hearts Variations
Since the original was considered too mature, I had to make a few 'cute' variations of the Queen of Hearts. I notified the team that they could switch the puppets and components of each design if they wanted to.

Queen of Hearts: Specified concept
We ended up deciding on the second design with the first design's puppets! (I also decided to remove the hearts because it was getting too busy in the design.)

Queen of Hearts: Specified concept
We ended up deciding on the second design with the first design's puppets! (I also decided to remove the hearts because it was getting too busy in the design.)

Queen of Hearts color scheme #1
We didn't really want to stray away from the black, red, and white color scheme (the darkest color in the game is a deep blue.) The different colorations I made were subtle for the sake of flexibility and time.

Queen of Hearts color scheme #1
We didn't really want to stray away from the black, red, and white color scheme (the darkest color in the game is a deep blue.) The different colorations I made were subtle for the sake of flexibility and time.

Queen of Hearts color scheme #2

Queen of Hearts color scheme #2

Queen of Hearts color scheme #3

Queen of Hearts color scheme #3

Queen of Hearts color scheme #4

Queen of Hearts color scheme #4

Queen of Hearts Sprite (without bow)
(I had to make this sprite because I was not sure if the extra ribbon was necessary. We decided to keep the ribbon)

Queen of Hearts Sprite (without bow)
(I had to make this sprite because I was not sure if the extra ribbon was necessary. We decided to keep the ribbon)

Queen of Hearts Sprite (First stage)
(Arms were placed on a separate layer for programmers to wave them around.)

Queen of Hearts Sprite (First stage)
(Arms were placed on a separate layer for programmers to wave them around.)

Queen of Hearts (Second Stage)
We decided to stick with just the Queen of Hearts (and her minions) as the only enemy and give her three stage designs. I decided to add more of the horror aspect this way! (Though she's still quite approachable imo)

Queen of Hearts (Second Stage)
We decided to stick with just the Queen of Hearts (and her minions) as the only enemy and give her three stage designs. I decided to add more of the horror aspect this way! (Though she's still quite approachable imo)

Queen of Hearts (Third Stage)
This was the last thing I could do before the deadline (and surprisingly the fastest to illustrate out of the other assets I've made).
(Rescaled from 4500 pixels to 3960 pixels for uploading's sake)

Queen of Hearts (Third Stage)
This was the last thing I could do before the deadline (and surprisingly the fastest to illustrate out of the other assets I've made).
(Rescaled from 4500 pixels to 3960 pixels for uploading's sake)

Puppet minion - Clubs
I wanted this to be the creepiest, yet cutest part of the enemy design while also maintaining the "robot" scheme in the game. Not sure how well I did it though!

Puppet minion - Clubs
I wanted this to be the creepiest, yet cutest part of the enemy design while also maintaining the "robot" scheme in the game. Not sure how well I did it though!

Puppet minion - Heart

Puppet minion - Heart